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"Rogue-like" Console Game

Team, Monash, April-May 2023
Categories:
Java
  • Learnt a provided game engine and implemented new features using extensible code
  • Focused on the importance of OOP, emphasising SOLID principles and clearly displaying code through UML class and sequence diagrams
  • Trail Organiser

    Team, Monash, April-May 2023
    Categories:
    Python
  • Extended upon a "Trail Organiser" application using further ADTs and applied techniques such as recursion
  • Maintained clear consistent communication with teammate at all times, and delivered upon self-imposed deadlines
  • Performed complexity analysis on all added code
  • Paint Application

    Individual, Monash, March 2023
    Categories:
    Python
  • Extended upon a given paint application using ADTs
  • Performed complexity analysis and completed clear documentation on all added code
  • Currently in development
    Team
    January 2023 - Present
    Categories:
    Python
  • Uses python API library to obtain finance data from official exchanges, and display it with innovative features
  • Clear organisation, deadlines and goals were set, seen through the full meeting minutes found in the GitHub repository
  • Current phase of development is focusing on optimising raw data collection
  • Currently in development
    Individual
    January 2023 - Present
    Categories:
    C++
  • Made using SFML, aiming to be a simplistic, arcade-style game
  • Bird physics are currently under development
  • Screenshot of this website's resume webpage
    Individual
    December 2022 - Present
    Categories:
    HTML
    CSS
    JavaScript
  • Continuously updated
  • Aims to be minimalistic, and for functionality to be meaningful
  • Detailed update log demonstrates organisation and communication
  • Please note: The date at which the project began is the date upon which the projects are ordered by.